14th International IEEE (Tech Co-sponsor) Conference on Software, Knowledge, Information Management and Applications

(With The International Workshop on University and Digital Sustainability)

02-04 December 2022, CamTech University, Phnom Penh, Cambodia
(www.skimanetwork.org and www.camtech.edu.kh)
  

Dr Gilardi

  • Applications of Extended Realities Technologies in Higher Education

    Dr. Marco Gilardi, holds BSc and MSc degrees in Mathematics, an MSc in Multimedia applications and Virtual Environment, and a PhD in Computing. Dr Gilardi is currently a lecturer in computer games at the University of the West of Scotland (UWS) and leads of the UWS Immersive lab. Dr Gilardi expertise lays on immersive technologies applications to various sectors, including cultural heritage, health, industrial training, and teaching, learning, and assessment in higher education. Dr Gilardi collaborates with several companies through KTPs, industrial projects, and Innovation Vouchers. Such as the collaboration ‘Scottish Crannog Centre’, which was short listed for the Scottish Knowledge Exchange Awards Innovation of the Year 2021, and ‘The VR Hive’, through which Dr Gilardi was awarded the Scottish Knowledge Heroes Awards 2022. Dr Gilardi is also recipient of numerous UWS Innovation awards and the TIGA UK Games Education Innovative Teaching Award 2022.

    Abstract: The COVID pandemic in 2020 and 2021 forced higher education institutions to change the way they operate, with many institutions adopting online approaches during the pandemic and hybrid approaches in the year after it. These approaches mainly involved videoconferencing tools such as MS Teams and Zoom to deliver lectures, seminars, and labs. Although these methods are viable, engagement from students and peer-to-peer interaction suffered. Emerging technologies such as extended realities (XR), an umbrella term that covers virtual reality, augmented reality, and mixed reality, have the potential to create immersion and presence for students, thus bringing them in the same three-dimensional virtual space. Such immersion and presence are potentially more effective in inducing concentration and presence when students attend lectures and workshops than traditional videoconferencing tools. In this talk, Dr Gilardi will discuss how XR technologies can be used both online and in-person teaching scenarios in higher education, what the limitations are, and their accessibility issues. During the talk case-studies of applications of XR technologies in mathematics, business informatics, computing, and nursing will be presented.

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Important Dates

  • Special session and tutorial proposal :
    10 October 2022
  • Paper Submission Deadline :
    10 October 2022
  • Notification of Paper Acceptance :
    25 October 2022
  • Camera Ready Paper Deadline :
    24 November 2022
  • Conference Date :
    2-4 December 2022
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